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	<title>3D Base</title>
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	<link>http://3dbase.wordpress.com</link>
	<description>The definitive guide for 3D industry professionals and students :: [O guia definitivo para estudantes e profissionais da indústria 3D]</description>
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		<title>3D Base</title>
		<link>http://3dbase.wordpress.com</link>
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		<item>
		<title>Vue 8 xStream LightWave 3D 9 &#8211; Integration Workflow &amp; Techniques :: [Vue 8 xStream e Lightwave 3D 9 - Integração &amp; Técnicas]</title>
		<link>http://3dbase.wordpress.com/2010/05/30/asilefx-vue-8-xstream-lightwave-3d-9-integration-workflow-techniques/</link>
		<comments>http://3dbase.wordpress.com/2010/05/30/asilefx-vue-8-xstream-lightwave-3d-9-integration-workflow-techniques/#comments</comments>
		<pubDate>Sun, 30 May 2010 20:54:12 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[asileFX]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2246</guid>
		<description><![CDATA[eng IN this training from AsileFX, you will learn how to integrate two pieces of software, Vue 8 xStream and Lightwave 3D 9. Instructor Nicholas Pellegrino teaches techniques that will save your time and enlighten a series of solutions in regards to integrating environmental elements of Vue directly inside Lightwave 3D. Further details • Instructor: [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2246&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.asilefx.net/"><img src="http://3dbase.files.wordpress.com/2010/03/header_asilefx_v1.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/scr_asilefx_vue_8_xstream_lightwave_3d_9_integration_workflow_and_techniques.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
IN this training from AsileFX, you will learn how to integrate two pieces of software, Vue 8 xStream and Lightwave 3D 9. Instructor Nicholas Pellegrino teaches techniques that will save your time and enlighten a series of solutions in regards to integrating environmental elements of Vue directly inside Lightwave 3D.</p>
<p>Further details<br />
• Instructor: Nicholas Pellegrino<br />
• Run Time: 5 hrs. 23 min.</p>
<p>Click on the link below to learn more.<br />
<a href="http://www.asilefx.net/catalog/product_info.php?&amp;products_id=147">http://www.asilefx.net/catalog/product_info.php?&amp;products_id=147</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Neste treinamento do AsileFX, você irá aprender como integrar os softwares Vue 8 xStream e Lightwave 3D 9. O instrutor Nicholas Pellegrino ensina técnicas que irão poupar tempo e ao esclarecer uma gama de soluções no que diz respeito à integração de elementos ambientais do Vue diretamente dentro do Lightwave 3D.</p>
<p>Detalhes adicionais<br />
• Instrutor: Nicholas Pellegrino<br />
• Tempo de duração: 5 hrs. 23 min.</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://www.asilefx.net/catalog/product_info.php?&amp;products_id=147">http://www.asilefx.net/catalog/product_info.php?&amp;products_id=147</a></p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">chrisrezende</media:title>
		</media:content>

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	</item>
		<item>
		<title>Custom hotkeys for mesh selection modes :: [Atalhos personalizados para modos de seleção de malha]</title>
		<link>http://3dbase.wordpress.com/2010/05/20/blender-cookie-custom-hot-keys/</link>
		<comments>http://3dbase.wordpress.com/2010/05/20/blender-cookie-custom-hot-keys/#comments</comments>
		<pubDate>Thu, 20 May 2010 20:18:13 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[Blender Cookie]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2241</guid>
		<description><![CDATA[eng In this Blender 2.5 tutorial you will learn how to configure keyboard shortcuts in order to easily switch the selection mode between vertices, edges and faces. This video tutorial is available for download in HD format for a small price. You also get the Python script file included with the download. Click on the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2241&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blendercookie.com/"><img src="http://3dbase.files.wordpress.com/2010/01/header_bcookie.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/tut_blendercookie_custom_hotkeys_for_mesh_selection_modes.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
In this Blender 2.5 tutorial you will learn how to configure keyboard shortcuts in order to easily switch the selection mode between vertices, edges and faces.</p>
<p>This video tutorial is available for download in HD format for a small price. You also get the Python script file included with the download.</p>
<p>Click on the link below to learn more.<br />
<a href="http://www.blendercookie.com/2010/05/17/custom-hot-keys/">http://www.blendercookie.com/2010/05/17/custom-hot-keys/</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Neste tutorial para Blender 2.5 você irá aprender como configurar atalhos de teclado para trocar mais facilmente o modo de seleção entre vértices, arestas e faces.</p>
<p>Este tutorial está disponível para download em formato HD por um custo simbólico. Você também recebe o arquivo de script em Python junto com o download.</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://www.blendercookie.com/2010/05/17/custom-hot-keys/">http://www.blendercookie.com/2010/05/17/custom-hot-keys/</a></p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">chrisrezende</media:title>
		</media:content>

		<media:content url="http://3dbase.files.wordpress.com/2010/01/header_bcookie.jpg" medium="image" />

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	</item>
		<item>
		<title>Using replicators to make some grapes :: [Usando replicadores para fazer algumas uvas]</title>
		<link>http://3dbase.wordpress.com/2010/05/20/modo-cookie-replicator-to-make-some-grapes/</link>
		<comments>http://3dbase.wordpress.com/2010/05/20/modo-cookie-replicator-to-make-some-grapes/#comments</comments>
		<pubDate>Thu, 20 May 2010 20:07:03 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[Modo Cookie]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2237</guid>
		<description><![CDATA[eng In this tutorial you will learn how to make branches of grapes using replicators in modo. Click on the link below to learn more. http://modo.cgcookie.com/2010/05/16/replicator-to-make-some-grapes/ :: por Neste tutorial você irá aprender como criar cachos de uva usando replicadores no modo. Clique no link abaixo para saber mais. http://modo.cgcookie.com/2010/05/16/replicator-to-make-some-grapes/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2237&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.modocookie.com/"><img src="http://3dbase.files.wordpress.com/2010/02/header_modocookie.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/tut_modocookie_replicator_to_make_some_grapes.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
In this tutorial you will learn how to make branches of grapes using replicators in modo.</p>
<p>Click on the link below to learn more.<br />
<a href="http://modo.cgcookie.com/2010/05/16/replicator-to-make-some-grapes/">http://modo.cgcookie.com/2010/05/16/replicator-to-make-some-grapes/</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Neste tutorial você irá aprender como criar cachos de uva usando replicadores no modo.</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://modo.cgcookie.com/2010/05/16/replicator-to-make-some-grapes/">http://modo.cgcookie.com/2010/05/16/replicator-to-make-some-grapes/</a></p>
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			<media:title type="html">chrisrezende</media:title>
		</media:content>

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	</item>
		<item>
		<title>A look at the Slate Material Editor &#8211; 3ds Max 2011:: [Um olhar no Editor de Materiais Slate - 3ds Max 2011]</title>
		<link>http://3dbase.wordpress.com/2010/05/20/max-cookie-a-look-at-slate-editor-max-2011/</link>
		<comments>http://3dbase.wordpress.com/2010/05/20/max-cookie-a-look-at-slate-editor-max-2011/#comments</comments>
		<pubDate>Thu, 20 May 2010 20:01:09 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[Max Cookie]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2231</guid>
		<description><![CDATA[eng In this tip tutorial from Max Cookie, the instructor will show the basics for using the new Material Editor (codename Slate) included inside 3ds Max 2011. This node-based material editor offers the user a better approach in regards to creating materials and shaders in a visual and interactive way. Click on the link below [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2231&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.maxcookie.com/"><img src="http://3dbase.files.wordpress.com/2010/02/header_maxcookie.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/tut_maxcookie_a_look_at_slate_editor_max_2011.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
In this tip tutorial from Max Cookie, the instructor will show the basics for using the new Material Editor (codename Slate) included inside 3ds Max 2011. This node-based material editor offers the user a better approach in regards to creating materials and shaders in a visual and interactive way.</p>
<p>Click on the link below to learn more.<br />
<a href="http://max.cgcookie.com/2010/05/16/tip-a-look-at-slate-editor-max-2011/">http://max.cgcookie.com/2010/05/16/tip-a-look-at-slate-editor-max-2011/</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Neste tutorial-dica do site Max Cookie, o instrutor irá mostrar o básico da utilização do novo Editor de Materiais (codinome Slate) do 3ds Max 2011. Este editor de materiais baseado em nós oferece ao usuário uma melhor abordagem no que diz respeito à criação de materiais de forma visual e interativa.</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://max.cgcookie.com/2010/05/16/tip-a-look-at-slate-editor-max-2011/">http://max.cgcookie.com/2010/05/16/tip-a-look-at-slate-editor-max-2011/</a></p>
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			<media:title type="html">chrisrezende</media:title>
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	</item>
		<item>
		<title>asileFX Bump and Normal Carvings :: [Mapas normais e de bump do site asileFX]</title>
		<link>http://3dbase.wordpress.com/2010/05/20/asilefx-bump-and-normal-carvings/</link>
		<comments>http://3dbase.wordpress.com/2010/05/20/asilefx-bump-and-normal-carvings/#comments</comments>
		<pubDate>Thu, 20 May 2010 17:58:18 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[asileFX]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2226</guid>
		<description><![CDATA[eng The asileFX website has released a new texture collection spanning more than 1,000 images, in which most of them are bump and normal maps. There is also a number of diffuse maps representing aging and detailing. All images are in high-resolution TIFF file format and are royalty free. Click on the link below to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2226&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.asilefx.net/"><img src="http://3dbase.files.wordpress.com/2010/03/header_asilefx_v1.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/col_asilefx_bump_and_normal_carvings.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
The asileFX website has released a new texture collection spanning more than 1,000 images, in which most of them are bump and normal maps. There is also a number of diffuse maps representing aging and detailing. All images are in high-resolution TIFF file format and are royalty free.</p>
<p>Click on the link below to learn more.<br />
<a href="http://www.asilefx.net/catalog/product_info.php?cPath=62&amp;products_id=146">http://www.asilefx.net/catalog/product_info.php?cPath=62&amp;products_id=146</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
O site asileFX lançou uma coleção de texturas contendo mais de 1.000 imagens, sendo a maioria do tipo <em>bump</em> e normal. Há também uma quantidade menor de imagens difusas representando desgaste e detalhamento. Todas as imagens estão em formato TiFF de alta resolução e são livres de <em>royalties</em>.</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://www.asilefx.net/catalog/product_info.php?cPath=62&amp;products_id=146">http://www.asilefx.net/catalog/product_info.php?cPath=62&amp;products_id=146</a></p>
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			<media:title type="html">chrisrezende</media:title>
		</media:content>

		<media:content url="http://3dbase.files.wordpress.com/2010/03/header_asilefx_v1.jpg" medium="image" />

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		<title>Blender game engine &#8211; simple character part 1 :: [Engine de jogo do Blender - personagem simples parte 1]</title>
		<link>http://3dbase.wordpress.com/2010/05/15/blender-cookie-game-engine-simple-character-part-1/</link>
		<comments>http://3dbase.wordpress.com/2010/05/15/blender-cookie-game-engine-simple-character-part-1/#comments</comments>
		<pubDate>Sat, 15 May 2010 16:43:18 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[Blender Cookie]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2219</guid>
		<description><![CDATA[eng In the first part of a series of tutorials covering the Blender game engine, you will learn how to create a low-poly game character. The instructor will cover all the necessary steps, from modeling to attributing commands inside the game engine. This video tutorial is available for download in HD format for a small [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2219&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blendercookie.com/"><img src="http://3dbase.files.wordpress.com/2010/01/header_bcookie.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/tut_blendercookie_game_engine_simple_character_p01.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
In the first part of a series of tutorials covering the Blender game engine, you will learn how to create a low-poly game character. The instructor will cover all the necessary steps, from modeling to attributing commands inside the game engine.</p>
<p>This video tutorial is available for download in HD format for a small price. You also get the .blend file and all textures included with the download.</p>
<p>Click on the link below to learn more.<br />
<a href="http://www.blendercookie.com/2010/05/13/game-enginecharacter-part-1/">http://www.blendercookie.com/2010/05/13/game-enginecharacter-part-1/</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Na primeira parte de uma série de tutoriais voltados para a engine de jogo do Blender, você irá aprender como criar um personagem low-poly para jogos. O instrutor irá mostrar todas as etapas, desde a modelagem até a atribuição de comandos na engine de jogo.</p>
<p>Este tutorial está disponível para download em formato HD por um custo simbólico. Você também recebe o arquivo .blend e todas as texturas junto com o download.</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://www.blendercookie.com/2010/05/13/game-enginecharacter-part-1/">http://www.blendercookie.com/2010/05/13/game-enginecharacter-part-1/</a></p>
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			<media:title type="html">chrisrezende</media:title>
		</media:content>

		<media:content url="http://3dbase.files.wordpress.com/2010/01/header_bcookie.jpg" medium="image" />

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	</item>
		<item>
		<title>Rigging easy-to-animate fingers :: [Rigando dedos fáceis de animar]</title>
		<link>http://3dbase.wordpress.com/2010/05/14/blender-cookie-rigging-easy-to-animate-finger/</link>
		<comments>http://3dbase.wordpress.com/2010/05/14/blender-cookie-rigging-easy-to-animate-finger/#comments</comments>
		<pubDate>Fri, 14 May 2010 20:41:43 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[Blender Cookie]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender-cookie]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[rigging]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2206</guid>
		<description><![CDATA[eng In this Blender 2.5 tutorial you will create a basic hand rigging structure using simple bones. The result is a easy-to-use and practical rigging structure. This video tutorial is available for download in HD format for a small price. You also get the .blend file at the state of the tutorial included with the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2206&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blendercookie.com/"><img src="http://3dbase.files.wordpress.com/2010/01/header_bcookie.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/tut_blendercookie_rigging_easy_to_animate_fingers.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
In this Blender 2.5 tutorial you will create a basic hand rigging structure using simple bones. The result is a easy-to-use and practical rigging structure.</p>
<p>This video tutorial is available for download in HD format for a small price. You also get the .blend file at the state of the tutorial included with the download.</p>
<p>Click on the link below to learn more.<br />
<a href="http://www.blendercookie.com/2010/05/13/rigging-easy-to-animate-fingers/">http://www.blendercookie.com/2010/05/13/rigging-easy-to-animate-fingers/</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Neste tutorial de Blender 2.5 você irá criar uma estrutura de <em>rigging</em> de mão usando ossos simples. O resultado é um rigging fácil e prático.</p>
<p>Este tutorial está disponível para download em formato HD por um custo simbólico. Você também recebe o arquivo .blend referente ao tutorial junto com o download.</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://www.blendercookie.com/2010/05/13/rigging-easy-to-animate-fingers/">http://www.blendercookie.com/2010/05/13/rigging-easy-to-animate-fingers/</a></p>
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			<media:title type="html">chrisrezende</media:title>
		</media:content>

		<media:content url="http://3dbase.files.wordpress.com/2010/01/header_bcookie.jpg" medium="image" />

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	</item>
		<item>
		<title>Becoming a better artist with Robert Chang :: [Tornando-se um artista melhor com Robert Chang]</title>
		<link>http://3dbase.wordpress.com/2010/05/14/cgsociety-becoming-a-better-artist/</link>
		<comments>http://3dbase.wordpress.com/2010/05/14/cgsociety-becoming-a-better-artist/#comments</comments>
		<pubDate>Fri, 14 May 2010 16:19:16 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[CGSociety]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[cgsociety]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[painting]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2200</guid>
		<description><![CDATA[eng In this online workshop from the cgsociety.org website, artist and instructor Robert Chang will show important techniques regarding illustration and digital painting. Through a elaborated and well-organized content, you can become a more creative and well-rounded artist. Besides teaching how an artist should correctly build you workflow, Robert will try and break some negative [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2200&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cgsociety.org/"><img src="http://3dbase.files.wordpress.com/2010/02/header_cgsociety.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/scr_cgsociety_becoming_a_better_artist.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
In this online workshop from the cgsociety.org website, artist and instructor Robert Chang will show important techniques regarding illustration and digital painting. Through a elaborated and well-organized content, you can become a more creative and well-rounded artist. Besides teaching how an artist should correctly build you workflow, Robert will try and break some negative habits that is part of an artist daily basis. This workshop is recommended to all students and professionals of digital arts wishing to elevate his/her potential and the confidence in his/her works.</p>
<p>Further Details<br />
• Instructor: Robert Chang<br />
• Maximum number of students: 35<br />
• Registration date: 05/12/2010 &#8211; 06/10/2010</p>
<p>Click on the link below to learn more.<br />
<a href="http://workshops.cgsociety.org/courses/000139/">http://workshops.cgsociety.org/courses/000139/</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Neste workshop online do site cgsociety.org, o artista e instrutor Robert Chang vai mostrar importantes técnicas de ilustração e pintura digital. Através de um conteúdo elaborado e bem-organizado, você poderá se tornar um artista mais criativo e completo. Além de ensinar como um artista deve se direcionar corretamente ao realizar um trabalho, Robert irá tentar &#8220;quebrar&#8221; alguns hábitos negativos que fazem parte do cotidiano de alguns artistas. Este workshop é recomendado a todos os estudantes e profissionais de artes digitais que desejam elevar seu potencial e a confiança em seus trabalhos.</p>
<p>Detalhes Adicionais<br />
• Instrutor: Robert Chang<br />
• Número máximo de alunos: 35<br />
• Período de inscrição: 12/05/2010 &#8211; 10/06/2010</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://workshops.cgsociety.org/courses/000139/">http://workshops.cgsociety.org/courses/000139/</a></p>
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			<media:title type="html">chrisrezende</media:title>
		</media:content>

		<media:content url="http://3dbase.files.wordpress.com/2010/02/header_cgsociety.jpg" medium="image" />

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	</item>
		<item>
		<title>External drag and drop :: [&quot;Arraste e solte&quot; externo]</title>
		<link>http://3dbase.wordpress.com/2010/05/13/blender-cookie-external-drag-and-drop/</link>
		<comments>http://3dbase.wordpress.com/2010/05/13/blender-cookie-external-drag-and-drop/#comments</comments>
		<pubDate>Thu, 13 May 2010 21:53:10 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[Blender Cookie]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender-cookie]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2196</guid>
		<description><![CDATA[eng In this tip tutorial it will be demonstrated the new drag and drop feature included in Blender 2.5, which allows to bring into Blender images and videos from the file browser. Click on the link below to learn more. http://www.blendercookie.com/2010/05/10/tip-external-drag-and-drop/ :: por Neste tutorial-dica será demonstrado o novo recurso de &#8220;arrastar-e-soltar&#8221; do Blender 2.5, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2196&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blendercookie.com/"><img src="http://3dbase.files.wordpress.com/2010/01/header_bcookie.jpg?w=600" alt="" /></a></p>
<p><img src="http://3dbase.files.wordpress.com/2010/05/tut_blendercookie_external_drag_and_drop.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
In this tip tutorial it will be demonstrated the new drag and drop feature included in Blender 2.5, which allows to bring into Blender images and videos from the file browser.</p>
<p>Click on the link below to learn more.<br />
<a href="http://www.blendercookie.com/2010/05/10/tip-external-drag-and-drop/">http://www.blendercookie.com/2010/05/10/tip-external-drag-and-drop/</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Neste tutorial-dica será demonstrado o novo recurso de &#8220;arrastar-e-soltar&#8221; do Blender 2.5, que permite trazer ao Blender imagens e videos do navegador de arquivos.</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://www.blendercookie.com/2010/05/10/tip-external-drag-and-drop/">http://www.blendercookie.com/2010/05/10/tip-external-drag-and-drop/</a></p>
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		<title>Modeling the mechanic part 8 – Sculpting timelapse :: [Modelando o mecânico parte 8 - Timelapse de escultura]</title>
		<link>http://3dbase.wordpress.com/2010/05/13/blender-cookie-modeling-the-mechanic-part-8/</link>
		<comments>http://3dbase.wordpress.com/2010/05/13/blender-cookie-modeling-the-mechanic-part-8/#comments</comments>
		<pubDate>Thu, 13 May 2010 19:03:46 +0000</pubDate>
		<dc:creator>chrisrezende</dc:creator>
				<category><![CDATA[Blender Cookie]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender-cookie]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[sculpting]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://3dbase.wordpress.com/?p=2147</guid>
		<description><![CDATA[eng This tutorial covers the entire modeling process of the mechanic human character, based on the conceptual art by Drew Wolf. During the modeling process, the instructor shows essential modeling techniques that may be applied to any character modeling project. Everything is explained step-by-step, from blocking-in to fine details work. Since this is an exclusive [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dbase.wordpress.com&amp;blog=10227928&amp;post=2147&amp;subd=3dbase&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p><img src="http://3dbase.files.wordpress.com/2010/05/scr_blendercookie_mechanic_p08.jpg?w=600" alt="" /></p>
<p><strong>eng</strong><br />
This tutorial covers the entire modeling process of the mechanic human character, based on the conceptual art by Drew Wolf. During the modeling process, the instructor shows essential modeling techniques that may be applied to any character modeling project. Everything is explained step-by-step, from blocking-in to fine details work. Since this is an exclusive tutorial from Blender Cookie, a Citizen account is needed to access it.</p>
<p>In this eighth part of the tutorial, you will watch a timelapse video session where the instructor will use the same techniques shown in previous sessions in order to sculpt additional details on the character.</p>
<p>Part 8 includes:<br />
• Detailing the gloves<br />
• Detailing the apron<br />
• Detailing the hands<br />
• Detailing the remaining accessories</p>
<p>Click on the link below to learn more.<br />
<a href="http://www.blendercookie.com/2010/05/06/citizen-exclusive-modeling-the-mechanic-part-8/">http://www.blendercookie.com/2010/05/06/citizen-exclusive-modeling-the-mechanic-part-8/</a></p>
<p style="text-align:center;">::</p>
<p><strong>por</strong><br />
Este tutorial cobre todo o processo de modelagem de um personagem com aparência de um mecânico, baseado na arte conceitual de Drew Wolf. Durante o processo de modelagem, são mostradas técnicas essenciais que podem ser aplicadas a qualquer projeto de modelagem de personagem. Tudo é explicado passo-a-passo, desde a blocagem até os detalhes. Uma vez que este faz parte dos tutoriais exclusivos do site Blender Cookie, é necessário possuir uma conta Citizen para acessá-lo.</p>
<p>Nesta oitava parte do tutorial, você assistirá uma sessão de vídeo <em>timelapse</em> onde o instrutor irá utilizar técnicas mostradas em sessões anteriores afim de esculpir detalhes adicionais no personagem.</p>
<p>Parte 8 inclui:<br />
• Detalhando as luvas<br />
• Detalhando o avental<br />
• Detalhando as mãos<br />
• Detalhando os demais acessórios</p>
<p>Clique no link abaixo para saber mais.<br />
<a href="http://www.blendercookie.com/2010/05/06/citizen-exclusive-modeling-the-mechanic-part-8/">http://www.blendercookie.com/2010/05/06/citizen-exclusive-modeling-the-mechanic-part-8/</a></p>
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